Theme | Major Landforms on Earth |
Relevant Grades | Class 6, 7, 8 & 9 |
Key Learning Objectives |
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Session Duration | 1 Hour (Approximately) |
- THE MISSION
There are a series of Natural Disasters that constantly happen which leads to complete breakdown of all the major landforms on Earth. The Earth becomes a giant mass of dust with form or shape. The Gamer has been sent by the natural forces to change the landscape of Earth and prevent any further destruction by humans of the precious landscapes which form an important part of the existence of all living beings on Earth and also helps humans go back to the original landscape that they came from as they all are suspended mid-air and do not have a place to land on Earth. The gamer has to strategically overcome all the obstacles and successfully envision and create the landforms in three steps of the game earning 300 points in total and unlimited access to lives, superpowers in the game. On completion of every step of the game you get a superpower to help you win the game.
- CONCEPTS
The earth has an infinite variety of landforms. These landforms are a result of two processes. Within the earth, a continuous movement is taking place. The first or the internal process leads to the upliftment and sinking of the earth’s surface at several places. The second, or the external process is the continuous wearing down and rebuilding of the land surface. The wearing away of the earth’s surface is called erosion. The surface is being lowered by the process of erosion and rebuilt by the process of deposition. These two processes are carried out by running water, ice and wind.
- Mountains
A mountain is any natural elevation of the earth’s surface. It may have a small summit and a broad base. It is considerably higher than the surrounding area. Some mountains are even higher than the clouds. The climate becomes colder when we go higher. In some mountains, there are permanently frozen rivers of ice. They are called glaciers. There are some mountains deep under the sea. Owing to harsh climate, less people live in the mountain areas. Since the slopes are steep, less land is available for farming.
Mountains may be arranged in a line known as range. The Himalayas, the Alps and the Andes are mountain ranges of Asia, Europe and South America, respectively. Mountains vary in their heights and shape.
There are three types of mountains- Fold Mountains, Block Mountains and the Volcanic Mountains. The Himalayan Mountains and the Alps are young fold mountains with rugged relief and high conical peaks. The Aravali range in India is one of the oldest fold mountain systems in the world. The Appalachians in North America and the Ural Mountains in Russia have rounded features and low elevation. They are very old fold mountains.
Block Mountains are created when large areas are broken and displaced vertically. The uplifted blocks are termed as horsts and the lowered blocks are called graben. The Rhine valley and the Vosges mountain in Europe are examples of such mountain systems.
Volcanic mountains are formed due to volcanic activity. Mt.Kilimanjaro in Africa and Mt.Fujiyama in Japan are examples of such mountains. Mountains are very useful. They are a storehouse of water. Many rivers have their source in the glaciers in the mountains. Reservoirs are made and the water is harnessed for the use of people.
Water from the mountains is also used for irrigation and generation of hydro-electricity. The river valleys and terraces are ideal for cultivation of crops. Mountains have a rich variety of flora and fauna. The forests provide fuel, fodder, shelter and other products like gum, raisins, etc.
- Plateaus
A plateau is an elevated flat land. It is a flat-topped tableland standing above the surrounding area. A plateau may have one or more sides with steep slopes. The height of plateaus often varies from a few hundred metres to several thousand metres. Plateaus, like mountains, may be young or old. The Deccan plateau in India is one of the oldest plateaus. The East African Plateau in Kenya, Tanzania and Uganda and the Western plateau of Australia are other examples. The Tibet plateau (Figure 5.1, p.31) is the highest plateau in the world with a height of 4,000 to 6,000 metres above the mean sea level.
Plateaus are very useful because they are rich in mineral deposits. As a result, many of the mining areas in the world are located in the plateau areas. The African plateau is famous for gold and diamond mining. In India huge reserves of iron, coal and manganese are found in the Chhotanagpur plateau. In the plateau areas, there may be several waterfalls as the river falls from a great height. In India, the Hundru falls in the Chhotanagpur plateau on the river Subarnarekha and the Jog falls in Karnataka are examples of such waterfalls. The lava plateaus are rich in black soil that are fertile and good for cultivation. Many plateaus have scenic spots and are of great attraction to tourists.
- Plains
Plains are large stretches of flat land, not more than 200 metres above mean sea level. Some plains are extremely level and others may be slightly rolling and undulating. Most of the plains are formed by rivers and their tributaries. The rivers flow down the slopes of mountains and erode them. They carry forward the eroded material. Then they deposit their load consisting of stones, sand and silt along their courses and in their valleys. It is from these deposits that plains are formed.
Plains are very fertile, which makes it easier for construction of transport purposes. These plains are very thickly-populated regions of the world. Some of the largest plains made by the rivers are found in Asia and North America. For example, in Asia, these plains are formed by the Ganga and the Brahmaputra in India and the Yangtze in China.
Plains are the most useful areas for human habitation. There is great concentration of people as more flat land is available for building houses, as well as for cultivation. Because of fertile soils, the land is highly productive for cultivation. In India too, the Indo-Gangetic plains are the most densely populated regions of the country.
- Landforms and the People
Humans have been living on different kinds of landforms in different ways. Life is difficult in mountainous areas. Plains provide much better conditions. It is easier to grow crops, build a house or a road in a plain than a mountain. Natural calamities such as earthquakes, volcanic eruptions, storms and floods cause widespread destruction. Quite often we use land for wasteful purposes, for example constructing houses on fertile land. Similarly, we throw garbage on land or in water making them dirty.
GAME DESIGN
- Problem statement
There are a series of Natural Disasters that constantly happen which leads to complete breakdown of all the major landforms on Earth. The Earth becomes a giant mass of dust with form or shape. The Gamer has been sent by the natural forces to change the landscape of Earth and prevent any further destruction by humans of the precious landscapes which form an important part of the existence of all living beings on Earth and also helps humans go back to the original landscape that they came from as they all are suspended mid-air and do not have a place to land on Earth. The gamer has to strategically overcome all the obstacles and successfully envision and create the landforms in three steps of the game earning 300 points in total and unlimited access to lives, superpowers in the game. On completion of every step of the game you get a superpower which can be used throughout the game by the player.
- Game design overview
There are a series of Natural Disasters that constantly happen which leads to complete breakdown of all the major landforms on Earth. The Earth becomes a giant mass of dust with no form or shape. The Gamer has been sent by the natural forces to change the landscape of Earth and prevent any further destruction by humans of the precious landscapes which form an important part of the existence of all living beings on Earth and also helps humans go back to the original landscape that they came from as they all are suspended mid air and do not have a place to land on Earth. The gamer has to strategically overcome all the obstacles and successfully envision and create the landforms in three steps of the game earning 300 points in total and unlimited access to lives, superpowers in the game. On completion of every step of the game you get a superpower.
- How to design the game?
- Step I
A series of Natural disasters are occurring simultaneously and it has destroyed all the landforms present on Earth and have become a mass of dust. The Gamer has been sent by the natural forces to change the landscape of Earth and prevent any further destruction by humans of the precious landscapes which form an important part of the existence of all living beings on Earth.
Hint: The gamer has to first start envisioning and creating the mountains which forms an integral part of the landscape of planet Earth. There are three forms of mountains that have to be created and on creation of each mountain with the rocks, sand available you earn 50 points. The volcanic mountains that have hot lava in them starts to boil and destroy all the substances nearby every 5 minutes the intensity of the lava that overflows increase 50% every 10 minutes and hence the creation of all the three types of mountains should be done within 10 minutes and you get the help of 3 other people and you get a superpower of becoming powerful enough to do the work of 10 other people and hence the other 3 people have been eliminated from the game.
- Step II
The next step of the game involves construction of plateau and plains, in which the plateaus should have a special elevation and other perspectives that would be needed with proper accuracy.
Hint: On completion of the second level of the game, you will earn another 100 points and also the superpower of clear night vision to help you throughout the game.
- Step III
The third and final level of the game consists of bringing all the humans suspended on air to the ground and separating them depending upon the landform that they belong to.
Hint: The humans have to be carefully brought on earth and successful completion of this step in 10 minutes, earns the gamer another 50 points, earning a total of 300 points.
- ASSESSMENT
Learning Objective Based Evaluation (0-1) | Q1 | Q2 | Q3 | Q4 | ||
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Higher Order Thinking Skills | Problem Solving | Critical Thinking | Innovation | Creativity | ||
Q5 | Q6 | Q7 | Q8 | Q9 | Q10 | |
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Learning Objective Based Evaluation Total Score | /4 |
Higher Order Thinking Skills Total Score | /8 |
Total Score | /12 |
Learning Objective Based Evaluation
1 point Questions:
Q1. Which of the following is not a mountain?
- Volcanic Mountains
- Fold Mountains
- Block Mountains
- Stretch Mountains
Q2. Which is the highest plateau in the world?
- Tibet plateau
- Himachal plateau
- Deccan plateau
- None of the above
Q3. Which of the following is a volcanic mountain?
- Kilimanjaro
- Everest
- None of the above
Q4. How above sea level are plains present?
- 200 metres
- 300 metres
- 500 metres
Evaluation of HOTS (Higher Order Thinking Skills)
Identification of the Problem Statement:
Q5. What is the goal of the game that you have designed? (1 point)
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Q6. Does the game designed solve the problem? Justify your answer. (1 point)
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Solution of the Problem Statement:
Q7. What are the ways in which the plains can be preserved? (1 point)
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Q8. What are the mountains that you have witnessed and explain its chief features? (1 point)
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Innovation in the Problem Statement:
Q9. What are the innovative aspects of the solution for which the game is designed? (2 points)
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Creativity in the Game Design:
Q10. Describe and explain the unique design elements used in the game. (2 points)
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